A lot of attention is paid to violent movies and video games when it comes to finding a scapegoat. I do not wholly approve of this, but at the same time I wonder if it’s a possibility. Not to say they’re truly responsible; after all, there is no single reason behind a vast majority of actions, but rather a large collective of past events, thoughts, and life choices fueling even the smallest decisions.
No, I am instead wondering if they can at least play a part in inducing desires for an impossible, unattainable future. I grew up playing these games and I’ve always wanted my own adventure. Who hasn’t? Establish yourself as a force to be reckoned with, condemn and single-handedly dismantle a corrupt, sinister villain’s evil scheme, save the princess. These are exciting fantasies which I have lived through vicariously hundreds of times, so much so that it makes the real world seem a little less…preferable, I suppose is the best word.
Granted, I don’t only play the fantasy stories. I’m also known to engage in the straightforward military shooters, blowing the heads off my enemies without a second thought as to who they were. Does that mean I’ve been desensitized? No, absolutely not. There’s an innate difference between seeing the red polygons splashing around my TV screen and witnessing an act of violence first-hand, one which I don’t think the human mind will ever fail to differentiate.
But at the same time, maybe it makes me less hesitant. Maybe, given the right circumstances, I would be a little quicker to pull the trigger.
This post really has no point. I’m not showing any sympathy for the despicable shooters we’ve seen over the years, nor am I advocating any of the media’s blame game that always follows. I’m just saying I want to save the princess, be the hero, and maybe wipe out an alien planet full of exploding creatures in the process.